Jump to content

Martingale System for RP cash and Token Betting


PenguinJoy0

Recommended Posts

A lot of you guys suck at betting so here's a guide to how you might actually do well at it.

 

The system is simple, you bet a small amount (say 1 token). If you win, you bet 1 token again. If you lose, you bet 2 token to regain loses and profit. If that loses, you bet 4 tokens and so on and so on, doubling the bets until you win. Once you win, restart at 1 token. It's not a perfect system but its beats yoloing all your tokens / money into one single bet. 

 

https://en.m.wikipedia.org/wiki/Martingale_(betting_system)

 

 

Link to comment

Bro you can’t learn this type of gambling, it’s just luck lmao. No matter what you do, the odds will always be 50/50

The best thing if you don’t want to lose a lot of tokens but still get some, is probably just doing 1 token flips. Because if you lose you only lose one token and you can always stop and if you win, that’s just a token for you.

Link to comment

People already use this method for flips. For example, you place a $100,000 flip, if you lose you double it. When you win you win your money lost and also win $100,000.

It's just a way to earn your money back and also make a profit. It's a method to win money with less risk. In theory if you have enough money and people take your flips, you can make money with small risk.

If everyone had $100,000,000 and was willing to take high stake flips in the 5-10 million. 
You could use $100,000 flips and doubling up to make in theory, infinite money with basically no risk since you'll win soon enough.
 

Link to comment
Quote

Suppose a gambler has a 63-unit gambling bankroll. The gambler might bet 1 unit on the first spin. On each loss, the bet is doubled. Thus, taking k as the number of preceding consecutive losses, the player will always bet 2k units.

In this example, the probability of losing the entire bankroll and being unable to continue the martingale is equal to the probability of 6 consecutive losses: (10/19)6 = 2.1256%. The probability of winning is equal to 1 minus the probability of losing 6 times: 1 − (10/19)6 = 97.8744%.

The expected amount won is (1 × 0.978744) = 0.978744.
The expected amount lost is (63 × 0.021256)= 1.339118.
Thus, the total expected value for each application of the betting system is (0.978744 − 1.339118) = −0.360374 .

From what I could understand from this example given, the total expected value is lower to the point of not being profitable (loss far exceeds win with given chance) but the effect is that gambling takes less time since you keep increasing bets and every time it requires a single win. 

Point is, unlike a coin flip on a constant value, if this is used while mindlessly flipping coins, it will not ensure long-term stability (constant value = total expected value is 0) but can reduce time to reach certain amount of currency at the cost of added risk. As indicated by the wiki - you are bound to lose money with this strategy (even without house edge).

Link to comment

The Martingale Strategy is so commonly used, but in most cases it becomes redundant very quickly and in almost all cases, especially this one, will not improve your odds at all.

If you're really wanting to try and strategically win flips on a gmod server, then I would suggest stepping back from it because it really isn't that deep.

Link to comment
  • 2 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...