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RyanBigPipi

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  1. Thanks
    RyanBigPipi reacted to Paineddexth in Soviet CJ Store   
    Job Update
    Added Moonshine Brewer and DJ Equipment
  2. Downvote
    RyanBigPipi reacted to Triix in Swapping Baldy for Brute I pay Fee   
    read title smelly nobcheese
     
    I will pay the fee you tight bastard
    Buying
    IG Name: Triix 
    Buying: BRUTE
    Description: the regular one isnt it
    Looking to pay: swap only
    Payment method(s) by blood
     
    Selling
    IG Name: Triix
    Selling: children Baldy
    Description: ill pay da fee
    Price: swapsies
    Payment method(s) cash only!
     
     
     
     
    don't be a bell end and ask me to buy your slot I don't give a shit I want a straight swap ther'e equivalent jobs.

  3. Haha
    RyanBigPipi reacted to Greywind in Unwritten/Unclear rules guide (Last updated 30/05/2022 - 3:45 AM GMT)   
    ------------------------------------------------------------------------------------------------------------------
    Building
    Specifics to visibility rules. For visibility, one should consider the following. In a base both attacker and defender should be able to see the following (HEAD)(UPPERBODY)(SHOULDERS) This will ensure that there is enough of their body venerable to ensure there are no head glitches or any other forms of defences (as listed in the rules) which give an unfair advantage)
    When shooting someone the following body parts must be visible, meaning no foot shooters, or any defences which would allow you too shoot someone while not being seen. (So as stated no glow or solid materials on fences are allowed.

    When building a base "Turns" for the base entrance begin at the first world door and end at the last fading door + the first of any defences beyond the fading doors, for example a defences wall from which people shoot from.
    ------------------------------------------------------------------------------------------------------------------
    Raiding/raids
    One rule which often misunderstood would be distance in defending a base from the outside. To better understand I will give you an example. (example)
    For defending a base you need to show that you're allied to the owners o the building in some way. This can be done via co-ownership of the building door, gang affiliation or alliance through the /job With (name) function
    You must not kill prisoners in the pd during a raid. All who are in the pd during a raid are subjected to being killed with the exception of prisoners, they're off limits and killing them will be classed as RDM. (The only exception would be if they attack and damage you)
    ------------------------------------------------------------------------------------------------------------------
    Turf wars
    One rule which often misunderstood would be distance for engaging someone on turf. To better understand I will give you an example. (example)

    You cannot conduct roleplay actions on turf / anyone involved or near turf given it would be considered an unfair advantage and would go under exploiting examples.
    This is some what listed though I will further specify that anyone near / on turf who are able and aim to partake in turf should only be doing actions involve and allowed within the turf event.
    When turf is active on the sand island, the entire island is considered the turf zone and therefore those who are on the island, can be killed by people defending turf. Bare in mind they must be fully on the island, not in the water and you may only attack / defend again a person when their upper body and and above is visible (much like base rules of visibility)
     
     
    ------------------------------------------------------------------------------------------------------------------
    Jobs
    Only swat snipers have swat sniper rules, given custom jobs can no longer posses this trait. 
    Civilian protection: During lockdowns, you're not allowed to AOS all on sight during a lockdown with the instant of it being initiated. You must give fair warning to all civilians to get into their homes and should they not comply, you may then arrest them. 
    Underground mutants are not to be arrested and must be killed on sight instead. Arresting a mutant will be classified as invalid and therefore will be deemed random arrest given they're sewer monsters, which cannot obey the law given their nature.

     
    ------------------------------------------------------------------------------------------------------------------
    Other
    Prisoners may kill eachother in the cell, given it enhances roleplay. This is not stated in the rules and is sometimes misunderstood (Some believe it to be RDM) when in fact it's fully valid. 
    Spawn is an RP zone, therefore you're not except from being subject to roleplay actions (for example, you may be arrest for holding weapons out if laws state open carry is illegal.
    Within the police department, the first room (reception must be accessible to all players and cannot be subjected to KOS/AOS when accessing that area, only passed the second world door, not fading door.
     
    ------------------------------------------------------------------------------------------------------------------
    If you have any additional information you can go to and submit any unspoken information here. If there is any information you do not agree with on this list, please state so bellow by quoting and giving a -SUPPORT

    I will be adding additional information as time passes.
  4. Haha
    RyanBigPipi reacted to Shook in Shooky's Store   
    Brute+ Update:
    - Added Armor Charger
    - Added Medkit
    - Added Keypad Cracker
    - Added Hackphone
    - Added Vector
    - Added FAL
  5. Like
    RyanBigPipi reacted to Venice in Venice's Shop   
    Changes
    Ronald custom job ownership bought, PM me or DM me at Kool-Aid#1279 if you'd like a slot, more weapons are being added shortly.
    Added M14 and 100 armor to Ronald, PM me if you would like to buy.
      He does, I just forgot to change the template to Sprickles.
  6. Like
    RyanBigPipi reacted to Flip in Flip's "Trafika"   
    Store updated:
    - Added reasonable Plans section for Addicted Header! (buy a slot so it becomes true yes ❤️ )
    - From now on, with any purchase you make on this store you will also receive my personal base dupe collection (46 so far)
  7. Like
    RyanBigPipi reacted to MugDrop in Chenn   
    mf got demoted to mod already ?
  8. Like
    RyanBigPipi reacted to Lemze in Lemze's Charity Shop   
    UPDATE: Roadman: +Grappling Hook  ~  Alpha Raider: -l85 -m1918bar -tec-9 +awp +mustang and sally +Crossbow +Winchester1987 +winchester73 +m14 +double barrel +uzi +tmp +m249 +Double barrel shotgun+lockpick +take hits +moonshine +armour charger +weed +keypad cracker +RemingtonR5RGP +Grappling Hook

    Buy Flip's baldy (30GBP INC FEE) (Flip#0120)
  9. Sad
    RyanBigPipi reacted to nani in Buying Baldy   
    Bought a slot, dont make offers.
  10. Like
    RyanBigPipi reacted to Flip in Lemze's Charity Shop   
    Really cool store, well done!
  11. Sad
    RyanBigPipi reacted to SyntactixOfficial in OhSweetMurder's Store   
    Information
      

    Co Owner - @Hairybeast
  12. Like
    RyanBigPipi reacted to Joseph Greenman in OhSweetMurder's Store   
    Boney Update real?!#BoneyGang
  13. Like
    RyanBigPipi reacted to ItsPsychic in Jim Booky   
    Good mod, very nice. 9/10 too many letters in his first name.
  14. Sad
    RyanBigPipi reacted to keepalive in keep's store :)   
    ASSASSIN

    Description:
    (@keepalive @Mommy @camille @Yami no jisshi rei)

    Weapons:
    M1918 Bar
    SWEPS:
    Medkit - Climb SWEP
    Abilities:
    100 Armour - Ability to grow weed - Take hits

    (£35)
    © Template by Lemsip aka your favourite Lemze 2022 ®  
     
  15. Like
    RyanBigPipi reacted to Gavin in Selling Baldy Cj   
    So helpfull thank u toasty ?
  16. Like
    RyanBigPipi reacted to Sogol in ꜱᴏɢᴏʟ'ꜱ ᴍᴀʀᴋᴇᴛ   
    ꜱᴏɢᴏʟ'ꜱ ᴍᴀʀᴋᴇᴛ


    Baldy
    Price: 20GBP

    Discord: sogol10

  17. Like
    RyanBigPipi reacted to Sogol in Buying CJ's!   
    buy Hog Rider or Lemze job
  18. Sad
    RyanBigPipi reacted to Shook in Shooky's Store   
    Brute Update:
    - Swapped ACR for Mac10
  19. Like
    RyanBigPipi reacted to Flip in Flip's "Trafika"   
    Store updated:
    - Added Hobo+ for sale!
    - Changed how the whole store looks (actually made a template omg!!!)
    - Big plans coming if Hobo+ gets sold (that's why I need job credits  )
  20. Like
    RyanBigPipi reacted to Flip in Flip's "Trafika"   
    Store updated:
    - Added Boney for sale
    - Changed how the whole Store looks
  21. Like
    RyanBigPipi reacted to Flip in Flip's "Trafika"   
    Sold Riot!
  22. Like
    RyanBigPipi reacted to Flip in Flip's "Trafika"   
    Flip's "Trafika"
    If you are interested in any of the custom jobs below, PM me on Forums or on Discord (Flip2#2776)
     
    QA Team


    Owner(s):
    Sprickles

    Description:
    Swag

    Weapons:
    CSS AWP - CSS Galil - Remington 1858

    Sweps:
    Camera

    Abilities:
    100 armour - DJ Equipment

    Price:
    999 GBP
  23. Like
    RyanBigPipi reacted to  cortez in exile £20   
    Selling: Exile CJ slot
    Description: You pay fee and make form message me on forums    bank transfer only
    Price: £20 you pay fee
    Payment method(s) bank transfer
    Other comments: E
     
  24. Like
    RyanBigPipi reacted to TheMadSpyCrab in TheMadSpyCrab’s Sanctuary!   
    Bozo (CP) - NFS

    Added Civilian

    Added Soviet
  25. Haha
    RyanBigPipi reacted to Ali in Gorilla time   
    how about 50 for gorilla @Ziya al din adbelkader
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